You can add as many wheels that you want in a single car (or a lot before coming to the game limit), and you have to add a new content each time (copy pasting what's inside and below included, and make your changes for each wheels).įor the tinted windows, the thing i like to do is just making a fake glass shader by using the vehicle_badges from zmodeler 3 and playing with the texture transparency to get the visual darkness i want to the windows parts, and make them as tuning parts. Rear value idk what it is, i let it like that
RimRadius is an obscure value, i always use this one Today, I show you how to make Wheel collisions for GTA 5.If you want to see more of my collision work, feel free to join my development discord here: https:/. ModShopLabel is the name you can give to your wheel (only visible with trainers that allows them) WheelVariation is probably for when you want to have a different look when you make the tires using their "racing" variation (don't remember the name exactly, it's when it adds a white thing on the side lol) WheelName is the name of the new wheel (file name) It looks like this : Gram_Lights_57d_1 Gram Lights 57d blue There's an other way, but i'm not sure if it will work for all cars in the server but you can try to add them in the ta file in the section BUN files(scripts folder) as well as the GlobalB.To add new rims you need to add them as addons like your cars, and load the folder where they are i assume.
HillustrateM8 said: People with gamepad support on the Widescreen Fixes pack would have to patch the included.
Open GlobalB.lzc file through NFS Te圎d and select textures archive with ID #2, twice click on it and find PC_LOAD texture, replace this on PC_LOAD texture from archive. Run NFS te圎d and click Tools/ Patch game files to editing, after select NFSMW directory.ģ. Step 3: Find the bleed valve and apply some. Copy WHEELS folder from the archive and paste it to game_directory/cars with replacing files.Ģ. Ask someone to turn the steering wheel with the car safely parked. !Before installation make backup copy of WHEELS folder and GlobalB.lzc file!ġ.
VOLK: Volk TE37, Volk RE30, Nismo Z-tune R34 There were a couple of things you needed to do to create a valid model.
Last time I touched it was in 2006, so no guarantees here (I created the first 3D wheel/rim mods for GTA 3/VC back in 2003/2004). ROJA: Work Equip 03, Work XD9, Work Meister S1 Ive used ZModeler 1.07 () with GTA 3 and Vice City, I have no experience with newer versions of ZModeler. OZ: OZ Superleggera III, OZ Superturismo GT, IForged Fabulous, HRE C21, HRE C97 RACINGHART: Zender Turbo II, Zender Dynamic, TSW Trackstar 4, MOMO RPM LOWENHART: Vossen CVT, Vossen CV3, Renault Megane III, Work CR-Kai KONIG: Konig After Burner (wide), Konig Britelite, Schmidt TH Line 2TLG meta or a file like it I know you can change suspension but I cant find anything for tire size and some of the trucks just have dinky little tires that look. Most of wheels can be painted and have different sizes.ĥZIGEN: Hamman Edition Race, 5Zigen FN01RC, 5Zigen ZR520+, 5Zigen GN+, HRE P101ĪDR: Asanti AF118, Advan Super Advan Racing Version 2, Rotiform Super Concave BLQ, American Racing Torq-Thrust M, American Racing Razor ShelbyīBS: BBS E53, BBS RS-GT, Mine's Evolution II, BBS E55, BBS RKĮNKEI: Enkei NT03, Enkei RPF1, Enkei RS6, Enkei Tarmac Evo Rims mod, which replaces and updates ingame wheels.